The abilities displayed in this section are available to every race.
Name: Reiatsu Exertion
Type: Offensive/Supplementary, sustainable
Description: Reiatsu Exertion is an ability that allows you to push and suffocate the area around you with the pure power of your spirit energy; the effect is akin to releasing a seal upon your Reiatsu and allowing it to pour out. This ability's power is tied to your current rank and does not need to be upgraded further. Reiatsu Exertion has a ten (10) meter area of influence and slows down lower ranks than the user as if they were moving through water, not accounting for movement enhancing abilities such as Shunpo. Weak NPCs can be damaged by the power of Reiatsu Exertion and Rank 5-6 version of this ability can even immediately kill or vaporize them.
Cooldown: Number of posts active + two (2) posts
Cost: 200 EXP
Name: Spirit Radar 1
Type: Supplementary, passive
Description: The basic ability allowing anyone to get a general feel for the area with sensory. Can sense the number of people within a 10 meter radius but does not account for race, power levels or any sense of individuality.
Cooldown: /
Cost: 100 EXP
Name: Spirit Radar 2
Type: Supplementary, passive
Description: The second level of Spirit Radar increases the sensory range to a twenty meter area and allows you to distinguish between races, as well as obtaining a rough estimate on whether a power level is lower or higher than yours.
Cooldown: /
Cost: 200 EXP, requires Spirit Radar 1.
Name: Spirit Radar Mastery
Type: Supplementary, passive
Description: The final level of the base Spirit Radar increases the range to thirty meters and allows you to distinguish between not only races and power levels but also whether you've encountered the character before and who they are (if you have).
Cooldown: /
Cost: 300 EXP, requires Spirit Radar 2.
Name: Cloak
Type: Supplementary, sustainable
Description: The user covers their reiatsu, weakening their damage output and disabling their ability to release (and Reiatsu Exertion, if applicable) while active but masking them from being sensed naturally or by any level of Spirit Radar.
Cooldown: /
Cost: 400 EXP