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Captain-Commander
Posts : 55
| Subject: Hollow Library Tue Nov 18, 2014 11:09 am | |
| Mask Techniques:The name for the custom abilities usable by Hollow and following its specific template. There is not an exact limiter on what a Hollow can do with their Mask Techniques, though all abilities belonging to a single Hollow tend to follow a specific trend and tie into each other in some way. With purchases a Hollow can have a max of three (3) Mask Techniques. Resurreccion:Resurrección returns the essence of an Arrancar's offensive Hollow abilities to their humanoid bodies. Because their powers are sealed in their Zanpakutō, an Arrancar's release will usually transform their body into a Hollow-like form, allowing them to use all of their abilities freely. This form usually reflects what the Arrancar looked like before becoming Arrancar, although to highly varying degrees. A Resurrección restores an Arrancar to its "true" form, resulting in significantly various increases in speed, strength, stamina, durability and spiritual power, as well as allowing access to both more powerful variations of previous techniques and completely new abilities. Some Arrancar even gain new weapons as a part of their released form. Previous Mask Techniques and the new ability given by Resurreccion are not accessible outside of releasing, causing Arrancar to rely on their release more often than not. Rank 1 Name: Acidic Touch Type: Offensive, passive Description: When a Hollow grabs someone with any of their appendages, the spot where the person was grabbed is burned as if acid were poured onto it. These wounds seem to allow the Hollow's Reiatsu to seep into the person, causing great pain to the victim. The wounds can heal if given enough time. Cooldown: / Cost: N/A, Hollow starts with. Name: Regeneration 1 Type: Healing, passive Description: The bodies of Hollow are not extremely durable, but they have a natural ability to heal themselves over time to circumvent this. The first level of Regeneration will heal small cuts, burns and other minor damage over the course of two (2) posts. Medium sized damage such as second degree burns and gashes will heal over five (5) posts. Larger, non-fatal wounds such as first degree burns and deep gashes will heal over ten (10 posts), while lost limbs and the like will heal outside of the topic as long as suitable in character time is given. (consider the length of ~15-20 posts.) Fatal wounds/mortal injuries will not be healed under any circumstances. Cost: N/A, Hollow starts with. Name: Regeneration 2 Type: Healing, passive Description: The second level of Regeneration will heal minor wounds over the course of one (1) post, medium sized damage over three (3) posts, larger wounds over eight (8) posts and limbs will still take time outside of the topic when the appendage was destroyed to regenerate. (consider the length of ~13 posts.) Cooldown: / Cost: 300 EXP |
| | | Captain-Commander
Posts : 55
| Subject: Re: Hollow Library Tue Nov 18, 2014 11:25 am | |
| Rank 2 Name: Garganta Type: Unusable in combat. Description: Tears open the dimensional fabric separating the worlds, revealing a tunnel of whirling, torrential energy that must be focused and solidified to create a discernible pathway between Hueco Mundo and Earth/Soul Society. Rank 2 Hollow can only move between Hueco Mundo and the World of the Living, while Rank 3 and higher can also go to the outer edges of the Rukongai. Cooldown: / Cost: N/A, unlocked at Rank 2. Name: Regeneration 3 Type: Healing, passive Description: The third level of Regeneration will heal minor wounds instantly, medium sized damage over two (2) posts, large wounds over six (6) and limbs will be healed after the topic is over as long as, again, suitable time was given. (consider ~9 posts) Cooldown: / Cost: 500 EXP, requires Regeneration 2. |
| | | Captain-Commander
Posts : 55
| Subject: Re: Hollow Library Tue Nov 18, 2014 11:42 am | |
| Rank 3 Name: Energy Shower Type: Offensive, active Description: A basic ability, a ball of spirit energy is concentrated in the mouth or hand appendage and then fired in a short-range blast (roughly five meters) with a small explosion after either it impacts or reaches the end of its range. Cooldown: Two (2) posts Cost: N/A, unlocked at Rank 3. Name: Regeneration 4 Type: Healing, passive Description: The fourth level of Regeneration will heal minor wounds instantly, medium sized damage over a (1) post, large wounds over four (4) posts and limbs will be healed either over eight (8) posts or after the topic is over. If in-topic, the limb is replaced by a shadowy, transparent energy version until the topic is over and the actual limb can grow back. Cooldown: / Cost: 750 EXP, requires Regeneration 3.
Last edited by Captain-Commander on Tue Nov 18, 2014 11:57 am; edited 1 time in total |
| | | Captain-Commander
Posts : 55
| Subject: Re: Hollow Library Tue Nov 18, 2014 11:56 am | |
| Rank 4 Name: Cero Type: Offensive, active Description: Gathers a red ball of energy at a point, then fires it off as a destructive beam. The color may vary depending on the Hollow's personality. A cero disintegrates non-human and non-spiritual objects in its path and can rip holes through a person's body at points blank range, and it appears stronger entities can use it more efficiently and forcefully. Cero is a highly powerful and relatively swift energy blast which can be fired from various body parts, such as the mouth, tongue, hand, or fingers.With the exception of a few Cero techniques and users, Cero requires some time to be used effectively, so the enemy must be not moving, busy with something else, or too badly wounded to even simply dodge it. Cooldown: Two (2) posts Cost: N/A, unlocked at Rank 4. Name: Negacion Type: Only usable to end a thread and return to Hueco Mundo. Description: Sends down a column of yellow light around the user and returns them to Hueco Mundo while shielding them completely from any damage. Negacion cannot be cancelled or stopped after its execution and will remove the user from the thread. Cooldown: Once per topic. Cost: N/A, unlocked at Rank 4. Name: Regeneration Máximo Type: Healing, passive Description: The final version of Regeneration will heal minor and medium wounds instantly, larger wounds over two (2) posts and limbs will be replaced after six (6) posts or after the topic is over. If in-topic, the limb is replaced by a shadowy, transparent energy version until the topic is over and the actual limb can grow back. Cooldown: / Cost: 900 EXP, requires Regeneration 4.
Last edited by Captain-Commander on Sun Nov 23, 2014 4:19 pm; edited 3 times in total |
| | | Captain-Commander
Posts : 55
| Subject: Re: Hollow Library Tue Nov 18, 2014 12:01 pm | |
| Rank 5 Name: Cero Doble Type: Defensive/Offensive, active Description: The user absorbs and redirects an opposing Cero by taking it into their mouth, mixing it with their own reishi and firing it back at double the power. This cannot be used on a Cero fired by a higher Rank. Cooldown: Five (5) posts Cost: 600 EXP Rank 6 Name: Subjugation Type: Offensive/Defensive/Supplementary, sustainable Description: An ability exclusive to Vasto Lorde class Hollow, this allows them to take complete control of Gillian (Rank 4) and lower Hollow, though it will only serve to pacify Player Character Hollow. (Dissuading them from attacking or bothering the Vasto Lorde.) There is no limit to the number of Hollow that can be put under Subjugation nor is there any limiters on what the Vasto Lorde can do with the Subjugated Hollow. As the full effects of Subjugation can only be used on NPC Hollow, any Hollow lower than Gillian is treated as having Acidic Touch, Energy Shower and Regeneration 2 while Gillian have access to the Cero ability as well. Cooldown: / Cost: N/A, unlocked at Rank 6.
Last edited by Captain-Commander on Sun Nov 23, 2014 3:44 am; edited 2 times in total |
| | | Captain-Commander
Posts : 55
| Subject: Re: Hollow Library Tue Nov 18, 2014 12:27 pm | |
| Arrancar Name: Pesquisa Type: Supplementary, passive Description: The sensory ability of the Arrancar, it has a 50 meter range and gives the Arrancar complete details concerning race, power level and whether any sustainable effects are being used and by whom. Functions perfectly as a sonar. Cooldown: / Cost: Requires Spirit Radar Mastery, automatically unlocked by Arrancar once that condition is filled. Name: Hiero Type: Defensive, passive Description: Refers to the hardened skin of the Arrancar, which is a result of their compressed spiritual power. While their skin is strong enough to block even released Zanpakutō bare-handed, it is by no means impenetrable. No weapon or attack Rank 3 or under can harm the Arrancar. Cooldown:Cost: N/A, unlocked at Arrancar. Name: Sonido Type: Supplementary, active Description: Light-speed movement, comparable to the Shinigami's Shunpo. Causes a slight static sound when used. Can be used to move instantly anywhere within a 20 meter area, though someone using a similar ability could keep up with it. Cooldown: One use per post, / Cost: N/A, unlocked at Arrancar. Name: Bala Type: Offensive, active Description: A ball of energy that forms as red lighting around the hand, then fires off as a ball of red energy. Substantially weaker than a Cero, but twenty times faster. Causes blunt damage and minor burns on impact and incredibly difficult to dodge without a quick movement. Cooldown: / Cost: N/A, unlocked at Arrancar Name: Hiero Máximo Type: Defensive, passive Description: A stronger version of the original Hiero skin, Arrancar specializing in defense pushed it further and now ignore Rank 4 attacks as well. Cooldown: / Cost: 800 EXP, cannot have High-Speed Regeneration or Sonido Máximo. Name: Sonido Máximo Type: Supplementary, active Description: A stronger version of the Sonido ability, Arrancar specializing in speed pushed it further and have almost doubled the effectiveness of the technique- increasing the range to forty (40) meters and moving far faster; matched only by the Mastery versions of the other movement techniques. Cooldown: One use per post, / Cost: 800 EXP, cannot have Hiero Máximo or High-Speed Regeneration. Name: High-Speed Regeneration Type: Healing, passive Description: The ability that allows an Arrancar to heal any injuries very quickly. Minor and medium wounds are healed instantly after their cause, while larger wounds heal up over a (1) post and limbs are replaced over three (3) posts. Mortal injuries cannot be healed but their process will be slowed to give the Arrancar extra time. When limbs are regrown in battle they're replaced by a solid black, thin, almost branch-like version of the original, but the actual limb will be replaced after the topic is over. Cooldown: / Cost: 800 EXP, requires Regeneration Máximo. Cannot have Sonido Máximo or Hiero Máximo. Name: Gran Rey Cero Type: Offensive, active Description: A more powerful version of the regular Cero, a Gran Rey Cero varies in color according to the user and requires the Arrancar to mix their blood in to use it. The Gran Rey Cero is roughly twice as fast and powerful as a base Cero attack and destroys anything in its immediate vicinity whether intentional or not. For this reason it is banned as an unspoken rule for use within Las Noches to keep the palace intact. Cooldown: Five (5) posts Cost: 800 EXP Name: Cero Oscuras Type: Offensive, active Description: The strongest of all Cero types, a Cero Oscuras is pitch black and disintegrates anything it touches into absolutely nothing- getting hit by this attack is instant death outside of a miracle or one hell of a defensive technique. It is weighed down only by the few second charge time it incurs, allowing people a sliver of a chance to get away. Cooldown: Eight (8) posts. Cost: 1000 EXP, requires Gran Rey Cero. Name: Resurreccion Segunda Etapa Type: / Description: A second form of Resurreccion that has never been seen by anyone that has lived to tell of it, spoken only of in legends of Hollow. Using this, the Arrancar transcends to a higher form of power, gaining more aspects of their Hollow self and yet another ability; not to mention the power boost to all aspects of combat granted by its activation. Outside of an event prize this ability is only naturally learnable by Vasto Lorde Arrancar. Cooldown: Once per topic, / Cost: 2000 EXP, Vasto Lorde Arrancar only. |
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